| Progtronic
is:
Rick Richards
Composition & Production
Style:
Cinematic,
Instrumental, Progressive, Electronic Rock
Instruments:
Computer: Reason: SubTractor, Malström, NN-19, NN-XT,
Dr:REX, ReDrum
Musical Influences:
Jeff Beck, Björk, Kate Bush, The Chemical
Brothers, The Crystal Method, Enigma, Everything but the Girl,
Fluke, Front Line Assembly, Peter Gabriel, Iron Maiden, Journey,
King Crimson, KMFDM, Led Zeppelin, Massive Attack, Megadeth,
Nine Inch Nails, William Orbit, Pantera, Pink Floyd, Rammstein,
Rush, Saga, Sneaker Pimps, Soul Coughing, Switchblade Symphony,
Steve Vai, Vangelis, Rob Zombie
Other Influences:
Dramatic, Horror and Action films. Twitch/FPS, RPG and Adventure
styled video games.
What Does My Music Sound Like?:
Well... that sort of depends on
what project of mine you're listening to...
All my styles seem to have a lot of the influences,
I mentioned above, sprinkled through them in one way or another.
There's also persistent progressive and fusion elements in
everything I compose.
SimItar was my first project and is my own
unique interpretation of Progressive Rock. Not your traditional
Prog Rock sound but more of a refined, modern, exploration.
Short instrumental compositions with complex structures, interesting
themes and prominent use of electronic instrumentation.
At the time, the bands that influenced me
the most were Rush and Saga. I also really liked what bands
like Gamma were doing, blending heavy Rock with strong Electronic
music elements. So, that was the basic direction I wanted
to take with my SimItar project.
After three SimItar albums I wanted to switch
gears a bit and try something different.
I started experimenting with Smooth Jazz and
my Amaranth project was born. Like the Prog Rock project,
I set out to define a unique Smooth Jazz style. Less 'Jazzy',
more Electronic and upbeat, with lots of wind styled instrumentation
and no guitars.
At that time, a very similar thing, musically,
was going on at some local radio stations. I began to tailor
the music to fit, to try to break into that market. Unfortunately...
the target radio station I had in mind, had since moved on
from a local music friendly policy, to a nation wide corporate,
syndicated monster. They no longer had any need for local
artists.
In a sort of rebellious move... I switched
gears, once again, into an almost polar opposite, style wise.
My Industrial/Darkwave project, No Dogs Cry and the album
Fear of the Dog was launched.
I fashioned a unique Progressive, Electronic,
Industrial Rock style. Blending an array of harsh, crunchy,
sampled things with heavily progressive, guitar heavy, themes
and structures. This project contained some of my most unique
and memorable work to date. Bands that influenced me most
at that time were Ministry, Front Line Assembly, Mr. Bungle
and King Crimson.
Time For A Break:
I took a break from composing for a few years
after all that... During this down time I began digging up
and compiling full albums worth of my earliest recorded material.
I first began composing and recording back
in 1979, in Junior High... so there was a lot of stuff to
sort through.
At first I assembled a couple cd's worth of
music that had basically been re-recorded pieces I had written
in High School. These were decent recordings on a cassette
4-track. I added a few effects, tossed a noise gate onto some
of the hissy guitar tracks... and ran them off to DAT tape.
That compilation comprised my Rick Richards
- The Early Years, CD's.
Then I began to round up all the work I had
been doing over the years writing music for industry video,
animation and multimedia. Those became my Rick Richards -
The Day Job and SPAMCANNON - Agony, CD's.
I also re mastered my first SimItar album
during this time.
Eventually I released all these albums on
mp3.com as DAM (DigitalAutomaticMusic) CD's. Considering they
were only 128kbps mp3 quality CD's, they sold surprisingly
well.
The Next Step:
So... After a few years of doing absolutely
nothing musically (in terms of composing...), I decided it
was time to jump back into writing music again.
Problem was, I had completely torn down my
old midi studio that I had been doing all my composing on
and had nothing set up to sequence and record with anymore.
Part of the reason I had closed it all down, in the first
place, was that I was getting really tired of the daily setup.
Day to day setup results were random at best...
After powering everything on to continue on what I had been
working on the day before, usually included two to three hours
of troubleshooting to get it sounding at least close to what
it had sounded like the previous session.
Jiggling cords, tweaking crunchy mixer knobs
and sliders, turning on synths and samplers and loading patches...
I wasn't using any computers at this point
for my music. It was all hardware (even the sequencer)...
old synth and sampler modules, effects racks and boxes, a
bunch of keyboards, mixers, lots of audio and midi cables...
etc...
Some musicians really love all that hardware
and wiring... but it was really slowing me down.
Maintaining a 'modern' sound, with a setup
like this, requires a yearly investment in new synths/samples,
effects and various hardware. My main mixer was on it's last
legs as well... I just couldn't afford the time and money
required to keep up.
Then... A friend of mine told me about a new
computer program that emulated racks of music equipment...
Propellerheads
Reason. I had heard of their ReBirth software, and picked
up a copy to check it out. It was a small application that
emulated a couple classic analog modules (drums and bass/synth,
some effects). I messed around with it, and made a few tracks,
but found it really limiting... very interesting though.
A few weeks later I came across a Reason demo
on one of the disc's that was bundled with one of the Mac
magazines I was subscribed to.
I loaded it up and started playing around
with it. It was basically emulating almost everything I had
been doing with my hardware studio... Just had to use a pull
down window to add a new instrument (as many as you want)
to the rack. Flip the rack with the [Tab] key and hook up
the wiring between instruments however you wanted. Was only
limited by the power of my computer.
Instantly hooked... I ordered a copy of Reason
a few days later...
Back In Business:
It was sorta slow going at first, but I eventually developed
some skills with the new software.
The idea of doing absolutely everything on
a computer appealed to me for a variety of reasons... it was
a lot more affordable, quicker and easier than hardware.
I set out on my first, official, 100% computer
produced album... Progtronic - In The Beginning was the result.
The album was a bit experimental and very
electronic. I felt a little limited by the earlier versions
of the Reason software, though the basics of what I had used
previously in a hardware environment was all there. It proved
that I could easily complete entire productions on a single
PC.
It was clear, at this point, that there was
no way I was ever going back to hardware...
New Reason updates introduced better tools,
bringing me even closer to exactly what I was using in my
old midi studio. Eventually they added a distortion/amp simulator
that mimicked the Tom Scholtz - Rockman X-100 I used to use.
The advanced sampler they eventually added
also allowed me to re-create complex guitar patches that contained
all the elements I needed to construct more realistic guitar
sounds.
Now I needed a new computer to keep up with
Reasons advances. I invested in an affordable PC. I could
justify this considering the amount of money I was saving
not having to buy anymore music hardware. Plus I needed to
upgrade for all the other computer things I was now doing
with graphics and web site design.
SimItar Mk II:
All the pieces were in place for another Progtronic album.
I began composing new songs more in the style of my SimItar
project, but a bit toned down and more electronic.
The eventual result was my latest CD, Progtronic
- Evolve.
I focused on creating a well rounded album.
Slow, medium and fast paced pieces, balanced out with a variety
of guitar sounds and styles. Many different kinds of keyboards
and synths were used as well. And a variety of acoustic and
electronic drum kits, styles and rhythms spread out over the
course of the CD.
Took a more cinematic approach and substituted
heavy riffing in place of more obvious melodies. Integrating
more orchestral flavors into the music. I plan on exploring
more orchestral integration in the future.
During the production of Evolve I began receiving
emails asking if any of the albums off my back catalog were
still available. They had really only been available at mp3.com...
but that got me thinking...
This "thinking" of mine ended up
making a 'nearly finished' project into a gigantic
project that took me nearly 4 years to complete.
I ended up going back through my entire catalog,
recovering premasters off of old DAT tapes.
Tracks were digitally transferred from DATs
(where previously they had only been spun off through the
analog outs) straight to AIFF then converted to WAV's. Everything
was much more crispy and clear now which made cleanup and
mastering a lot easier.
In the process I recovered even older
tracks that had never been released before. These became the
Rick Richards - Generations CD's. Stuff that's a bit embarrassing
to even release... It illustrated my absolute beginnings musically,
using things like cheesie Casio keyboards and toy drum machines.
I didn't have any multi-tracking equipment
so I used two cassette decks through a cheap Radio Shack mixer.
Playing and recording parts into one deck, re-playing that
take through the mixer and playing more parts over that while
recording into the second deck... and back and forth till
it was completed.
Real old school overdubbing...
The result was usually an amazing mess of
swirling hiss... warbly dubs that knocked sections slightly
out of tune from the last layer... and muffled instruments
that were generally the first to be laid down... usually the
drums and bass.
Silly, but sorta cool to see where I started
and where I'm at now.
I also recovered more songs that were previously
excluded from The Day Job album due to length. Those would
now be presented in their entirety.
Found a bunch of extra tunes I had also left
out from other projects, for album length reasons... and included
them as Bonus Tracks on their original album lineups.
Finally, the re mastering was done!
My original plan was to rip them to the highest
quality mp3 possible and burn them all to dvd-rom for inclusion
as a bonus disc to my latest release. This would make it easier
for people looking for my back catalog. A sorta one stop package
for my entire catalog up to that date.
I had heard rumors of mp3 technology having
some sort of licensing fee, but had never really thought about
it till I started working on the dvd-rom.
Turns out... it does exist: Royalty
Rates
No idea how this is enforced... but I really
didn't want to find out the hard way...
No wonder Apple uses the AAC format
for its iTunes store...
In addition to being a superior, higher quality,
compression technology, no licenses or payments are required
to be able to stream or distribute content in AAC format.
My choice was obvious...
Ripped everything to AAC at 44.1kHz at three
different rates (128, 192 and 320 kbps) then added it to the
ever growing folder. Decided to call the dvd 'Retrospect'.
Also thought I should include all the original
artwork for each CD at it's highest quality in case someone
wanted to burn an audio CD (to listen to in a car or something...)
of one of the albums... and print out a nice cover for it.
Threw those in the folder as well... Really,
almost done now...
Final step was to create a simple html interface
for a dvd browser. I knew I was going to link back to this
site for folks who wanted even more info (like this)... so
I kept things to a minimum and just featured the art and music
with brief descriptions of each project.
After a couple weeks of testing, listening
and tweaking it was finally finished!
Album done... dvd-rom done... artwork done...
masters shipped off for replication...
Got the final product a few weeks later...
Now I just need to figure out how to sell
these things... 
Evolve:
The name 'Evolve' represents a few things for me...
My evolution as a songwriter and producer...
My hopes for an evolving industry... that
may some day actually catch up with the rest of the planet
in terms of technology... and might eventually (whole heartedly)
adopt the concept of music distribution in alternate forms.
Also, my hopes for somewhat of a revolution
in the recording industry regarding independent artists and
their relevance and importance to the industry as a whole.
Using internet music piracy as an excuse for
dwindling sales by the majors, is a poor excuse for an industry
that has bent itself on churning out cookie cutter bands year
after year... in hopes of milking every last drop from tired
old genre's and styles that should have died out years ago.
I'm tired of majors deciding what I like to
listen to...
And finally, an evolution in music in general.
I'd really like to have music focused on as an art form again
rather than a business... If it's well done and honest it
should create it's own business and should be nurtured and
supported positively.
There's a lot of really amazing music out
there that nobody will ever hear...
The Future:
That's the whole story so far...
I'm beginning to form new music ideas and
am planning to start on them... after the promotion of my
latest release. |